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RegressionFSII¶
Faithful Shapley Interaction Index via regression using
RegressionFSII Fumagalli et al.[1].
from __future__ import annotations
import numpy as np
import shapiq
N_PLAYERS = 8
BUDGET = 200
feature_names = [f"x{i}" for i in range(N_PLAYERS)]
weights = np.array([0.4, 0.3, 0.2, 0.1, 0.05, -0.1, -0.2, -0.3])
def game_fun(coalitions: np.ndarray) -> np.ndarray:
coalitions = np.atleast_2d(coalitions)
return (coalitions @ weights) + 0.5 * coalitions[:, 0] * coalitions[:, 1]
Approximate FSII values¶
approximator = shapiq.RegressionFSII(n=N_PLAYERS, max_order=2, random_state=42)
iv = approximator.approximate(BUDGET, game_fun)
print(iv)
InteractionValues(
index=FSII, max_order=2, min_order=0, estimated=True, estimation_budget=200,
n_players=8, baseline_value=0.0,
Top 10 interactions:
(0, 1): 0.49999985919524687
(0,): 0.39999993296127234
(1,): 0.29999983738348335
(2,): 0.20000000007673918
(3,): 0.10000006674255016
(4,): 0.05000009032363183
(2, 6): 2.261603439959434e-07
(5,): -0.09999998225449135
(6,): -0.2000000353870478
(7,): -0.30000008137332523
)
Force plot¶
iv.plot_force(feature_names=feature_names)

Network plot¶
iv.plot_network(feature_names=feature_names)

References¶
Total running time of the script: (0 minutes 0.464 seconds)