Note
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InconsistentKernelSHAPIQ¶
Faster variant of KernelSHAPIQ that does not converge to true SII, using
InconsistentKernelSHAPIQ.
from __future__ import annotations
import numpy as np
import shapiq
N_PLAYERS = 8
BUDGET = 200
feature_names = [f"x{i}" for i in range(N_PLAYERS)]
weights = np.array([0.4, 0.3, 0.2, 0.1, 0.05, -0.1, -0.2, -0.3])
def game_fun(coalitions: np.ndarray) -> np.ndarray:
coalitions = np.atleast_2d(coalitions)
return (coalitions @ weights) + 0.5 * coalitions[:, 0] * coalitions[:, 1]
Approximate k-SII values¶
approximator = shapiq.InconsistentKernelSHAPIQ(n=N_PLAYERS, max_order=2, random_state=42)
iv = approximator.approximate(BUDGET, game_fun)
print(iv)
InteractionValues(
index=k-SII, max_order=2, min_order=0, estimated=True, estimation_budget=200,
n_players=8, baseline_value=0.0,
Top 10 interactions:
(0, 1): 0.5000000000000002
(0,): 0.4000000000000001
(1,): 0.2999999999999989
(2,): 0.199999999999998
(3,): 0.0999999999999989
(4,): 0.049999999999998254
(3, 4): 7.363235009362746e-16
(5,): -0.10000000000000149
(6,): -0.20000000000000173
(7,): -0.3000000000000015
)
Force plot¶
iv.plot_force(feature_names=feature_names)

Network plot¶
iv.plot_network(feature_names=feature_names)

Total running time of the script: (0 minutes 0.453 seconds)