Note
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RegressionFBII¶
Faithful Banzhaf Interaction Index via regression using
RegressionFBII.
from __future__ import annotations
import numpy as np
import shapiq
N_PLAYERS = 8
BUDGET = 200
feature_names = [f"x{i}" for i in range(N_PLAYERS)]
weights = np.array([0.4, 0.3, 0.2, 0.1, 0.05, -0.1, -0.2, -0.3])
def game_fun(coalitions: np.ndarray) -> np.ndarray:
coalitions = np.atleast_2d(coalitions)
return (coalitions @ weights) + 0.5 * coalitions[:, 0] * coalitions[:, 1]
Approximate FBII values¶
approximator = shapiq.RegressionFBII(n=N_PLAYERS, max_order=2, random_state=42)
iv = approximator.approximate(BUDGET, game_fun)
print(iv)
InteractionValues(
index=FBII, max_order=2, min_order=0, estimated=True, estimation_budget=200,
n_players=8, baseline_value=0.0,
Top 10 interactions:
(0, 1): 0.5000000000000027
(0,): 0.40000000000000124
(1,): 0.29999999999999877
(2,): 0.20000000000000476
(3,): 0.10000000000000481
(4,): 0.05000000000000841
(): -1.7685559213690507e-14
(5,): -0.09999999999998957
(6,): -0.19999999999998644
(7,): -0.29999999999998217
)
Force plot¶
iv.plot_force(feature_names=feature_names)

Network plot¶
iv.plot_network(feature_names=feature_names)

Total running time of the script: (0 minutes 0.463 seconds)